Tutorials
Short, practical guides — from your first node graph to shipping assets into your game engine.
Getting started with AxoGeo
Open the editor, add your first node, and wire up a graph that renders in the viewport.
Export to Godot in 5 minutes
Take a graph, export glTF, and drop it straight into a Godot project.
Export to Roblox
Export an .rbxmx, drop it into Studio, and tune the asset live with Instance Attributes — no Blender, no round trip.