Bot
An autonomous player that wanders on its own.
ai, enemy, rival, opponent, npc, autonomous, wander- Category
- Values
- Outputs
- value
- Runs live in
- no target yet
It produces the same kind of signal a person does, so anything built to be driven by Input can be driven by this instead, with no rewiring.
Drop two of them, one horizontal and one vertical with the same seed, and you have a rival that moves around the board and turns away from the edges. The seed decides its route, so a different seed is a different opponent.
Inputs
| Socket | Type | Wiring |
|---|
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Axis | horizontal | vertical | horizontal | always | |
| Pos X | number | 0 | always | |
| Pos Z | number | 0 | always | |
| Seed | number | 7 | always | |
| Period | number | 150 | always | |
| Width | number | 10 | always | |
| Height | number | 10 | always | |
| Spacing | number | 1 | always | |
| Edge Margin | number | 1 | always |
Built with this node
Nothing in the manual is built around this node yet.