Grid Read
What is stored in one cell of the board.
sample, read tile, what is here, lookup cell, check- Category
- Values
- Outputs
- value
- Runs live in
- no target yet
Sample the board at a cell and get the value there, which is how a graph asks what is the player standing on. Out of range reads as zero rather than failing.
That single number is enough to drive the whole decision: is this mine, is it a rival's, is it unclaimed.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| grid | value |
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Index | number | 0 | always |
Built with this node
Nothing in the manual is built around this node yet.