Grid
A lattice of points: offset rows, square, or a hexagonal disc.
grid, lattice, tiles, bricks, rows, board, hex, array- Category
- Emitters
- Outputs
- mesh
- Runs live in
- no target yet
The starting point for tiles, brickwork, floors and boards. Offset rows shift every other row half a step, which is what makes a running bond rather than a stack of columns.
Row spacing is separate from column spacing, so courses can be shorter than they are wide without changing the pattern.
Inputs
| Socket | Type | Wiring |
|---|
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Lattice | rectangle | square | hexagon | rectangle | always | |
| Count X | number | 10 | Lattice is undefined | |
| Count Y | number | 10 | Lattice is undefined | |
| Radius | number | 5 | Lattice is hexagon | |
| Spacing | number | 1 | always | |
| Row Spacing | number | 0 | Lattice is undefined |
4 of these 6 parameters only apply in some settings. The Available when column says which.
Watch out
A single column of offset rows zigzags rather than stacking, because the shift applies to every other row regardless. Use the square shape for anything one column wide.
Built with this node
- Repeat thingsHow-to
See also
- instanceOnPointsTo put something at every point.
- dropToSurfaceTo seat a flat lattice onto uneven ground.