Cone
A cone, and a pyramid when you drop it to four sides.
pyramid, spire, spike, point, finial, roof, tip, crystal- Category
- Primitives
- Outputs
- mesh
- Runs live in
- no target yet
The tip is a real point, not a small flat cap, which is what a spire, a finial, a spike or a crystal needs. Tapering a cylinder instead leaves a visible stump.
Set Radial Segments to four and it is a pyramid. Three gives a triangular spike, six a hex spire. It is the same node throughout, so there is no separate pyramid to go looking for.
Inputs
| Socket | Type | Wiring |
|---|
These settings are also output sockets, so another part can read the number instead of repeating it: radius, height.
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Radius | number | 1 | always | |
| Height | number | 2 | always | |
| Radial Segments | number | 32 | always | |
| Height Segments | number | 1 | always |
Built with this node
- Make shapesHow-to
- Your first graphLearn
1 more teaching graph uses it without being about it.
See also
- cylinderWhen the top should be flat rather than pointed.
- tetrahedronFor a four-faced spike whose sides are all equal.