Curve Deform
Bends a shape along a curve, however the curve goes.
bend along, follow path, curved wall, pipe, banner, wrap, flex- Category
- Modifiers
- Outputs
- mesh
- Runs live in
- no target yet
Deform's bend is one steady arc. This reads an actual path, so a straight slab can follow an S, a spiral, or anything you draw. Bent walls, fences, rails, cables, pipes, banners, hedges.
It is also how you get a fractured object onto a curve. Fracturing works properly on the straight version, so break it first and bend it afterwards; the bending is continuous, so the pieces keep their shared cut faces and the cracks survive.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| mesh | geometry | |
| curve | geometry, optional |
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Axis | x | y | z | x | always | |
| Stretch | checkbox | on | always | |
| Double Sided | checkbox | off | always |
Built with this node
- Change shapesHow-to
See also
- deformFor a single steady bend, when a whole path is more than you need.
- curveRingsWhen the parts should stay rigid and only their arrangement should lean.