DocsNodesModifiers

Curve Deform

Bends a shape along a curve, however the curve goes.

bend along, follow path, curved wall, pipe, banner, wrap, flex
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

Deform's bend is one steady arc. This reads an actual path, so a straight slab can follow an S, a spiral, or anything you draw. Bent walls, fences, rails, cables, pipes, banners, hedges.

It is also how you get a fractured object onto a curve. Fracturing works properly on the straight version, so break it first and bend it afterwards; the bending is continuous, so the pieces keep their shared cut faces and the cracks survive.

Inputs

SocketTypeWiring
meshgeometry
curvegeometry, optional

Parameters

NameTypeDefaultAvailable whenWhat it does
Axisx | y | zxalways
Stretchcheckboxonalways
Double Sidedcheckboxoffalways

Built with this node

See also

  • deformFor a single steady bend, when a whole path is more than you need.
  • curveRingsWhen the parts should stay rigid and only their arrangement should lean.

Open the editor and try it