Merge Faces
Pairs each face with a neighbour, so two faces read as one.
pair faces, rhombi, coalesce, bigger faces, districts, irregular- Category
- Modifiers
- Outputs
- mesh
- Runs live in
- no target yet
It changes no geometry at all, not a single point. It only rewrites what counts as one face, which is why it composes with everything downstream that works face by face.
Triangles become rhombi, small panels coalesce into bigger ones, and tiles cluster into districts when the pairing follows smooth noise rather than random. It pairs only, never absorbing three.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| mesh | geometry | |
| selection | field, optional | |
| priority | field, optional |
Parameters
| Name | Type | Default | Available when | What it does |
|---|
Built with this node
- Select parts of a meshHow-to
See also
- setFacesFor declaring the face domain outright rather than pairing.
- extrudeTilesThe usual consumer, once the faces are the size you want.