DocsNodesModifiers

Inset

Shrinks a face inward and bridges the gap, optionally pushing it in or out.

panel, border, recess, socket, stub, window, frame, extrude in
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

The panel-maker. Inset a face and you have a border around it; add depth and you have a recessed panel or a raised boss. Windows, doors, hatches, plaques, buttons.

It chains, because the face keeps its number: inset the same face again and the stub grows further. Faces Move decides what happens when the selection covers several faces, either each getting its own border, or the connected ones being treated as a single region with one border around the outside.

Inputs

SocketTypeWiring
meshgeometry
selectionfield, optional
axisvectorone wire covers axisX, axisY, axisZ

Parameters

NameTypeDefaultAvailable whenWhat it does
Thicknessnumber0.25always
Depthnumber0always
Depth Directionnormal | axisnormalalways
Axis Xnumber0Depth Direction is axis
Axis Ynumber1Depth Direction is axis
Axis Znumber0Depth Direction is axis
Faces Moveindividual | regionindividualalways
Double Sidedcheckboxoffalways

3 of these 8 parameters only apply in some settings. The Available when column says which.

Built with this node

See also

  • newFacesTo select what the inset just created, for a second pass.
  • extrudeTilesWhen every face should lift rather than a chosen few.

Open the editor and try it