DocsNodesModifiers

Smooth

Relaxes points towards their neighbours, softening a shape.

relax, soften, even out, smooth surface, de-noise, settle
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

This moves points, unlike the Shading node which only changes how the surface catches light. It takes the roughness out of a noisy displacement, evens out a decimated mesh, or softens a blocky primitive.

Open edges are pinned, so the outline holds while the inside relaxes.

Inputs

SocketTypeWiring
meshgeometry

Parameters

NameTypeDefaultAvailable whenWhat it does
Iterationsnumber2always
Factornumber0.5always
Double Sidedcheckboxoffalways

Watch out

This is not the Shading node. This moves geometry; Shading only changes how light reads across it.

Built with this node

See also

  • shadingWhen the shape is right and only the lighting looks faceted.
  • subdivisionTo smooth by dividing, rather than by moving points.

Open the editor and try it