DocsNodesModifiers

Tessellate

Divides faces without changing the shape at all.

subdivide, more points, resolution, divide, density
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

More points, same silhouette. That is what you want before displacing something, because a displacement can only move points that exist.

It works to a maximum edge length, so it adds detail where faces are large and leaves already-fine areas alone.

Inputs

SocketTypeWiring
meshgeometry

Parameters

NameTypeDefaultAvailable whenWhat it does
Max Iterationsnumber6always
Max Edge Lengthnumber0.1always

Built with this node

Nothing in the manual is built around this node yet.

See also

  • subdivisionWhen the shape should smooth as it divides.
  • refineTo add detail only where a field asks for it, rather than everywhere.

Open the editor and try it