DocsNodesModifiers

Slice

Cuts a shape with a flat plane and keeps one side.

cut, chop, cross section, half, trim, flat cut, wedge, shard
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

Felling a trunk, cutting a cross-section, chopping something in half. It caps the cut so the result stays a solid rather than an open shell, and slicing twice keeping opposite sides gives you both halves.

It only cuts along the three axes. A diagonal cut is a rotate, a slice, and a rotate back, which is how a gusset, a wedge, a chamfered corner or a broken-off shard gets made. Those are cuts, not primitives.

Inputs

SocketTypeWiring
meshgeometry

Parameters

NameTypeDefaultAvailable whenWhat it does
Axisx | y | zyalways
Offsetnumber0always
Keeppositive | negativepositivealways
Capcheckboxonalways
Double Sidedcheckboxoffalways

Watch out

Work out where the cut goes before any rotation. Measuring a rotated shape reports the box around its turned corners, not its own width, so an offset derived there lands in the wrong place.

Built with this node

See also

  • differenceWhen the cut is a shape rather than a flat plane.
  • transformTo rotate before and after, for a cut that is not axis-aligned.

Open the editor and try it