DocsNodesModifiers

Slice

Cuts a shape with a flat plane and keeps one side.

cut, chop, cross section, half, trim, flat cut, wedge, shard
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

Felling a trunk, cutting a cross-section, chopping something in half. It caps the cut so the result stays a solid rather than an open shell, and slicing twice keeping opposite sides gives you both halves.

It only cuts along the three axes. A diagonal cut is a rotate, a slice, and a rotate back, which is how a gusset, a wedge, a chamfered corner or a broken-off shard gets made. Those are cuts, not primitives.

Inputs

SocketTypeWiring
meshgeometry

Parameters

NameTypeDefaultAvailable whenWhat it does
Axisx | y | zyalways
Offsetnumber0always
Keeppositive | negativepositivealways
Capcheckboxonalways
Double Sidedcheckboxoffalways

Watch out

Work out where the cut goes before any rotation. Measuring a rotated shape with Bounds reports the box around its turned corners, not its own width, so an Offset derived there lands in the wrong place.

Built with this node

See also

  • differenceWhen the cut is a shape rather than a flat plane.
  • transformTo rotate before and after, for a cut that is not axis-aligned.

Open the editor and try it