Mirror
Copies a shape across a plane, so you only model half.
symmetry, flip, reflect, both sides, half, duplicate across- Category
- Modifiers
- Outputs
- mesh
- Runs live in
- no target yet
Build one side of a guard, a cart, a face or a facade, and mirror the rest. Anything you change on the original changes on both sides.
It mirrors across the origin, so where the shape sits relative to zero decides where the seam falls.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| mesh | geometry |
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Axis | x | y | z | x | always | |
| Double Sided | checkbox | off | always |
Built with this node
- Change shapesHow-to
See also
- symmetrizeWhen the shape crosses the plane and the far half should be discarded first.
- mergeByDistanceTo weld the seam so the two halves behave as one surface.