Deform
Taper, twist, bend, bulge or shear a whole shape along an axis.
taper, twist, bend, bulge, shear, lean, curve it, warp- Category
- Modifiers
- Outputs
- mesh
- Runs live in
- no target yet
Blade tips and drill bits are tapers and twists. Horns and cart handles are bends. Torsos and limb muscle are bulges, and a negative bulge pinches a waist. A leaning post is a shear.
Bend makes one steady curve, so it gives you a C and never an S. For a shape that follows an arbitrary path, use Curve Deform.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| mesh | geometry |
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Mode | taper | twist | bend | bulge | shear | taper | always | |
| Axis | x | y | z | y | always | |
| Amount | number | 0.5 | always | |
| Double Sided | checkbox | off | always |
Watch out
Bend, twist and bulge need points through the middle of the shape. A box with only its corners tilts instead of curving, so raise the segment counts on the source first.
Taper is the fraction the tip keeps, not the amount removed. An Amount of 0.99 shows almost no taper at all.
Built with this node
- Change shapesHow-to
- My bend just tilted itFix
- Bend a Barteaches this
See also
- curveDeformWhen the bend should follow a path rather than a single arc.
- cubeRaise its segment counts before bending, or nothing curves.