DocsNodesModifiers

Dual Mesh

Swaps faces and corners, which is how a triangle grid becomes hexagons.

hexagons, hex grid, dual, honeycomb, hex planet, convert
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

Every face becomes a point and every point becomes a face. Run it on a triangular lattice and you get hexagons, which is the standard route to a hex map or a hex planet.

It is a topology change rather than a shape change, so the silhouette stays where it was.

Inputs

SocketTypeWiring
meshgeometry

Parameters

NameTypeDefaultAvailable whenWhat it does
Double Sidedcheckboxoffalways

Built with this node

Nothing in the manual is built around this node yet.

See also

Open the editor and try it