DocsNodesModifiers

Grid Color

Colours tiles by who owns them.

board colour, territory, ownership, team colours, tiles, map colour
Category
Modifiers
Outputs
mesh
Runs live in
no target yet

Give it the board and it paints each tile according to the value stored there, so territory changing hands recolours the board with nothing else wired up.

It is the visible half of the grid game family: everything else moves numbers around, and this is what turns them into something you can look at.

Inputs

SocketTypeWiring
meshgeometry
gridvalue

Parameters

NameTypeDefaultAvailable whenWhat it does
Unownedcolor#1a2233always
Owner 1color#3aa0d0always
Owner 2color#ffb347always
Owner 3color#5fd45falways
Owner 4color#e05a7aalways

Built with this node

Nothing in the manual is built around this node yet.

See also

Open the editor and try it