Screen Space
Pins a branch to the screen instead of the world.
hud, overlay, ui, screen, pinned, 2d, interface, crosshair- Category
- Modifiers
- Outputs
- mesh
- Runs live in
- no target yet
Text or shapes that stay in a corner as the camera orbits. A heading, a score, a crosshair, a minimap frame.
Anchor picks which corner or edge it holds to, and the offsets nudge it from there, so a layout survives the window being resized.
Inputs
| Socket | Type | Wiring |
|---|---|---|
| mesh | geometry |
Parameters
| Name | Type | Default | Available when | What it does |
|---|---|---|---|---|
| Anchor | top-left | top | top-right | left | center | right | bottom-left | bottom | bottom-right | top-left | always | |
| Offset X | number | 16 | always | |
| Offset Y | number | -16 | always | |
| Scale | number | 24 | always |
Built with this node
Nothing in the manual is built around this node yet.